
Game Heroes of Might and Magic
Heroes Chronicles: Masters of the Elements
2000 · New World Computing · Bird view / Isometric · Fantasy, Strategy, Turn-based strategy (TBS)
Masters of the Elements is the third part of Heroes Chronicles, following Conquest of the Underworld and preceding Clash of the Dragons. Tarnum becomes that which he hates most, a Wizard, in a hectic bid to assist the Wizards of Bracada in their quest to save the planet from the destructive Elemental Lords.
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Heroes of Might and Magic
1 Heroes of Might and Magic: A Strategic Quest
2 Heroes of Might and Magic II: The Succession Wars
3 Heroes of Might and Magic II: The Price of Loyalty
4 Heroes of Might and Magic III: The Restoration of Erathia
5 Heroes of Might and Magic III: Armageddon's Blade
6 Heroes of Might and Magic III: The Shadow of Death
7 Heroes Chronicles: Warlords of the Wasteland
8 Heroes Chronicles: Conquest of the Underworld
9 Heroes Chronicles: Masters of the Elements
10 Heroes Chronicles: Clash of the Dragons
11 Heroes Chronicles: Revolt of the Beastmasters
12 Heroes Chronicles: The Sword of Frost
13 Heroes of Might and Magic IV
14 Heroes of Might and Magic IV: The Gathering Storm
15 Heroes of Might and Magic IV: Winds of War
16 Heroes of Might and Magic V
17 Heroes of Might and Magic V: Hammers of Fate
18 Heroes of Might and Magic V: Tribes of the East
19 Might & Magic: Heroes VI
20 Might & Magic Heroes VII
21 Heroes of Might & Magic III: HD Edition
22 Heroes of Might & Magic: Olden EraReviews 0
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